using System;
using System.Collections.Generic;
using System.Text;

namespace HumanElement.Xna.Construct
{
    public static class AssemblyRefs
    {
        public const string SystemDesign = "System.Design, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089";
        public const string GameState = "Ferpect.GameState, Version=1.0.0.0, Culture=neutral, PublicKeyToken=ea8d32ccae4c0618";
        public const string GameStateDesign = "Ferpect.GameState.Design, Version=1.0.0.0, Culture=neutral, PublicKeyToken=76a329c30a601a05";
    }
}
